This chapter describes the protocols supported and the operations available to them.
HTTP/1.1 is a text request-response protocol. The client sends a request, the server sends back a response.
Gun provides convenience functions for performing GET, HEAD, OPTIONS, POST, PATCH, PUT, and DELETE requests. All these functions are aliases of
gun:request/5,6 for the respective methods. Gun also provides a
gun:data/4 function for streaming the request body.
Gun will send a
gun_inform message for every intermediate informational responses received. They will always be sent before the
Gun will send a
gun_response message for every response received, followed by zero or more
gun_data messages for the response body, which is optionally terminated by a
gun_trailers message. If something goes wrong, a
gun_error will be sent instead.
Gun provides convenience functions for dealing with messages. The
gun:await/2,3,4 function waits for a response to the given request, and the
gun:await_body/2,3,4 function for the response body. The
gun:flush/1 function can be used to clear all messages related to a request or a connection from the mailbox of the calling process.
gun:cancel/2 can be used to silence the response to a request previously sent if it is no longer needed. When using HTTP/1.1 there is no multiplexing so Gun will have to receive the response fully before any other responses can be received.
Finally, Gun can upgrade an HTTP/1.1 connection to Websocket. It provides the
gun:ws_upgrade/2,3,4 function for that purpose. A
gun_upgrade message will be sent on success; a
gun_response message otherwise.
HTTP/2 is a binary protocol based on HTTP, compatible with the HTTP semantics, that reduces the complexity of parsing requests and responses, compresses the HTTP headers and allows the server to push additional resources along with the normal response to the original request.
The HTTP/2 interface is very similar to HTTP/1.1, so this section instead focuses on the differences in the interface for the two protocols.
Gun will send
gun_push messages for every push received. They will always be sent before the
gun_response message. They can be ignored safely if they are not needed, or they can be canceled.
gun:cancel/2 function will use the HTTP/2 stream cancellation mechanism which allows Gun to inform the server to stop sending a response for this particular request, saving resources.
Websocket is a binary protocol built on top of HTTP that allows asynchronous concurrent communication between the client and the server. A Websocket server can push data to the client at any time.
Once the Websocket connection is established over an HTTP/1.1 connection, the only operation available on this connection is sending Websocket frames using
Gun will send a
gun_ws message for every frame received.
The two following tables summarize the supported operations and the messages Gun sends depending on the connection's current protocol.
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